Difference between revisions of "Tarsier tutorial: Simple fly-through"
From CCoWS Wiki
(→Pre-requisites for this tutorial?) |
(→Placing cameras) |
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# Select the Agency editor window | # Select the Agency editor window | ||
## click the Add button (lower left), a new list item gets created, click on the item | ## click the Add button (lower left), a new list item gets created, click on the item | ||
− | ## | + | ## select new camera from left windo of Agency editor |
+ | ### From '''Type''' drop-down menu choose '''''AGENT_PROP_CAMERA_1''''' | ||
+ | # Select the '''Cam1''' tab | ||
+ | ## Click the '''Keys''' button (upper left) | ||
+ | ## use flight controls to place camera in first/start position | ||
+ | ### input easting and northing from render window into agency editor | ||
+ | #### OR you can also enable ''auto add copy'' in the agency editor and ''send cursor3'' (world tab) | ||
+ | #### click cursor on render view and a copy of the camera is placed in agency editor with easting and northing | ||
+ | #### if using auto add copy method don't forget to delete original camera |
Revision as of 11:48, 29 May 2009
Pre-requisites for this tutorial?
- Tarsier tutorial: Raster data
- Tarsier tutorial: Raster resampler - if you have a Geographic (lat/lon) raster, which would need to be converted to UTM before rendering
- Tarsier tutorial: Renderer
Placing cameras
- Make sure the flight from the Renderer tutorial is open.
- The Renderview window should be selected
- click on the cams tab
- on the usee control click the view button, an Agency editor window should come up
- Select the Agency editor window
- click the Add button (lower left), a new list item gets created, click on the item
- select new camera from left windo of Agency editor
- From Type drop-down menu choose AGENT_PROP_CAMERA_1
- Select the Cam1 tab
- Click the Keys button (upper left)
- use flight controls to place camera in first/start position
- input easting and northing from render window into agency editor
- OR you can also enable auto add copy in the agency editor and send cursor3 (world tab)
- click cursor on render view and a copy of the camera is placed in agency editor with easting and northing
- if using auto add copy method don't forget to delete original camera
- input easting and northing from render window into agency editor