Tarsier tutorial: Simple fly-through
From CCoWS Wiki
Pre-requisites for this tutorial?
- Tarsier tutorial: Raster data
- Tarsier tutorial: Raster resampler - if you have a Geographic (lat/lon) raster, which would need to be converted to UTM before rendering
- Tarsier tutorial: Renderer
Placing cameras
- Make sure the flight from the Renderer tutorial is open.
- The Renderview window should be selected
- click on the cams tab
- on the usee control click the view button, an Agency editor window should come up
- Select the Agency editor window
- click the Add button (lower left), a new list item gets created, click on the item
- select new camera from left window of Agency editor
- From Type drop-down menu choose AGENT_PROP_CAMERA_1
- Select the Cam1 tab
- Click the Keys button (upper left)
- use flight controls to place camera in first/start position
- input easting and northing from render window into agency editor
- OR you can also enable auto add copy in the agency editor and send cursor3 (world tab)
- click cursor on render view and a copy of the camera is placed in agency editor with easting and northing
- if using auto add copy method don't forget to delete original camera
- click Rec cam button in render window (upper left)
- input easting and northing from render window into agency editor
- click + Add copy button (agency editor) OR click render view with cursor to create copy of camera
- change time (num or text) of your new copy
- Make sure you are still on Cam1 tab and keys button is selected
- highlight new copy in agency editor
- use flight control keys to place camera in second position
- click Rec cam button
- confirm easting and northing match between agency editor and render window (if not toggle between two cameras in agency window)
- manually change time (either num or text) in agency editor, change it to a time later than camera 1 position (change time in accordance to preferences for individual project/user)
- Repeat steps 3 & 4 until final camera position has been set
- To view progress of camera flight
- Select Time tab
- Click view from Usee control
- Drag playback window to appropriate place on screen
- Place cursor over playback control buttons to reveal function of individual button
- When playing back, make sure to select which camera you want to start from in Agency editor
Notes & Tips
- In Cams tab enable Auto in playback mode to update render view when selecting cameras in agency editor.
- Always confirm easting and northing match new camera view in render window
- New camera views will not update until time has been changed
- Remember the path from Point A to Point B is interpolated, it may not follow the controls you used to get there (remember to utilize the playback function so you know what you are getting).