Difference between revisions of "Adding Agents"

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                 open .trx file in notepad to see if file contains desired texture
 
                 open .trx file in notepad to see if file contains desired texture
 
                     create your own copy of that file rename and save
 
                     create your own copy of that file rename and save
 +
 +
    Open your saved textures in Textures Tab
 +
          Agents should be visible now

Revision as of 13:45, 27 May 2009

  • Select Agency Tab (Agn) from Render window
   Select view from Usee menu --> Agencies edit form window opens
   Double click Agency data xx--> Agency editor window opens
   Click + Add button in lower left corner
   Highlight new agency that appears in window
   From the type drop-down menu select agent to add
       
       Enter an easting and northing for agent placement (if you don't know highlight CAM tab and use e/n coordinates from   
            view)
       Set size of agent (remember - consider how far away the camera is from the agent -- when in doubt set size 
            very large so you can see initial placement)
       Make sure the Enabled and Visible boxes are checked
       Make sure transparancy is set to 1
       
   Make sure Agencies box is enabled in upper left corner or render window


  • If Woops:TrenderTextures::Bind warning apperas, then textures are not loaded and Agents will not be visible
    Select Texture Tab (Tex) from Render window
         Select open from Usee menu
             navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx)
                open .trx file in notepad to see if file contains desired texture
                   create your own copy of that file rename and save
    Open your saved textures in Textures Tab
         Agents should be visible now