Difference between revisions of "Adding Agents"
From CCoWS Wiki
Line 26: | Line 26: | ||
open .trx file in notepad to see if file contains desired texture | open .trx file in notepad to see if file contains desired texture | ||
create your own copy of that file rename and save | create your own copy of that file rename and save | ||
+ | |||
+ | Open your saved textures in Textures Tab | ||
+ | Agents should be visible now |
Revision as of 13:45, 27 May 2009
- Select Agency Tab (Agn) from Render window
Select view from Usee menu --> Agencies edit form window opens
Double click Agency data xx--> Agency editor window opens
Click + Add button in lower left corner
Highlight new agency that appears in window
From the type drop-down menu select agent to add Enter an easting and northing for agent placement (if you don't know highlight CAM tab and use e/n coordinates from view) Set size of agent (remember - consider how far away the camera is from the agent -- when in doubt set size very large so you can see initial placement) Make sure the Enabled and Visible boxes are checked Make sure transparancy is set to 1 Make sure Agencies box is enabled in upper left corner or render window
- If Woops:TrenderTextures::Bind warning apperas, then textures are not loaded and Agents will not be visible
Select Texture Tab (Tex) from Render window Select open from Usee menu navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx) open .trx file in notepad to see if file contains desired texture create your own copy of that file rename and save
Open your saved textures in Textures Tab Agents should be visible now