Difference between revisions of "Adding Agents"
From CCoWS Wiki
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* Select Agency Tab (Agn) from Render window | * Select Agency Tab (Agn) from Render window | ||
− | Select ''view'' from Usee | + | Select ''view'' from Usee control --> Agencies edit form window opens |
Double click ''Agency data xx''--> Agency editor window opens | Double click ''Agency data xx''--> Agency editor window opens | ||
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* If '''Woops:TrenderTextures::Bind''' warning apperas, then textures are not loaded and Agents will not be visible | * If '''Woops:TrenderTextures::Bind''' warning apperas, then textures are not loaded and Agents will not be visible | ||
Select Texture Tab (Tex) from Render window | Select Texture Tab (Tex) from Render window | ||
− | Select '''open''' from Usee | + | Select '''open''' from Usee control |
navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx) | navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx) | ||
open .trx file in notepad to see if file contains desired texture | open .trx file in notepad to see if file contains desired texture |
Revision as of 11:14, 29 May 2009
- Select Agency Tab (Agn) from Render window
Select view from Usee control --> Agencies edit form window opens
Double click Agency data xx--> Agency editor window opens
Click + Add button in lower left corner
Highlight new agency that appears in window
From the type drop-down menu select agent to add Enter an easting and northing for agent placement (if you don't know highlight CAM tab and use e/n coordinates from view) Set size of agent (remember - consider how far away the camera is from the agent -- when in doubt set size very large so you can see initial placement) Make sure the Enabled and Visible boxes are checked Make sure transparancy is set to 1 Make sure Agencies box is enabled in upper left corner or render window
- If Woops:TrenderTextures::Bind warning apperas, then textures are not loaded and Agents will not be visible
Select Texture Tab (Tex) from Render window Select open from Usee control navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx) open .trx file in notepad to see if file contains desired texture create your own copy of that file rename and save
Open your saved textures in Textures Tab Agents should be visible now