Difference between revisions of "Adding Agents"

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(Who has taken this tutorial?)
 
(3 intermediate revisions by 2 users not shown)
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* Select Agency Tab (Agn) from Render window
 
* Select Agency Tab (Agn) from Render window
    Select ''view'' from Usee control --> Agencies edit form window opens
+
#Select ''view'' from Usee control --> Agencies edit form window opens
 +
#Double click ''Agency data xx''--> Agency editor window opens
 +
##Click '''+ Add''' button in lower left corner
 +
##Highlight new agency that appears in window
 +
##From the ''type'' drop-down menu select agent to add
 +
###Enter an '''easting and northing''' for agent placement (''if you don't know highlight CAM tab and use e/n coordinates from view'')
 +
###Set '''size''' of agent (''remember - consider how far away the camera is from the agent -- when in doubt set size very large so you can see initial placement'')
 +
###Make sure the '''Enabled and Visible''' boxes are checked
 +
###Make sure '''transparancy''' is set to '''1'''
 +
#Make sure '''Agencies''' box is enabled in upper left corner or render window
 +
#If '''Woops:TrenderTextures::Bind''' warning apperas, then textures are not loaded and Agents will not be visible
 +
##Select Texture Tab (Tex) from Render window
 +
##Select '''open''' from Usee control
 +
###navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx)
 +
###open .trx file in notepad to see if file contains desired texture
 +
###create your own copy of that file rename and save
 +
#Open your saved textures in Textures Tab
 +
#Agents should be visible now
  
    Double click ''Agency data xx''--> Agency editor window opens
+
== Who has followed these instructions? ==
  
    Click '''+ Add''' button in lower left corner
+
Please enter your user name at the bottom of this list, and the date:
  
    Highlight new agency that appears in window
+
* ...
  
    From the ''type'' drop-down menu select agent to add
+
== Links ==
       
+
        Enter an '''easting and northing''' for agent placement (''if you don't know highlight CAM tab and use e/n coordinates from 
+
            view'')
+
        Set '''size''' of agent (''remember - consider how far away the camera is from the agent -- when in doubt set size
+
            very large so you can see initial placement'')
+
        Make sure the '''Enabled and Visible''' boxes are checked
+
        Make sure '''transparancy''' is set to '''1'''
+
       
+
    Make sure '''Agencies''' box is enabled in upper left corner or render window
+
  
 
+
* [[Tarsier Tutorials]]
* If '''Woops:TrenderTextures::Bind''' warning apperas, then textures are not loaded and Agents will not be visible
+
    Select Texture Tab (Tex) from Render window
+
          Select '''open''' from Usee control
+
              navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx)
+
                open .trx file in notepad to see if file contains desired texture
+
                    create your own copy of that file rename and save
+
 
+
    Open your saved textures in Textures Tab
+
          Agents should be visible now
+

Latest revision as of 08:27, 8 April 2010

  • Select Agency Tab (Agn) from Render window
  1. Select view from Usee control --> Agencies edit form window opens
  2. Double click Agency data xx--> Agency editor window opens
    1. Click + Add button in lower left corner
    2. Highlight new agency that appears in window
    3. From the type drop-down menu select agent to add
      1. Enter an easting and northing for agent placement (if you don't know highlight CAM tab and use e/n coordinates from view)
      2. Set size of agent (remember - consider how far away the camera is from the agent -- when in doubt set size very large so you can see initial placement)
      3. Make sure the Enabled and Visible boxes are checked
      4. Make sure transparancy is set to 1
  3. Make sure Agencies box is enabled in upper left corner or render window
  4. If Woops:TrenderTextures::Bind warning apperas, then textures are not loaded and Agents will not be visible
    1. Select Texture Tab (Tex) from Render window
    2. Select open from Usee control
      1. navigate to _tex folder (proj-->ecoviz-->_res-->tex-->_trx)
      2. open .trx file in notepad to see if file contains desired texture
      3. create your own copy of that file rename and save
  5. Open your saved textures in Textures Tab
  6. Agents should be visible now

Who has followed these instructions?

Please enter your user name at the bottom of this list, and the date:

  • ...

Links