Difference between revisions of "Tarsier tutorial: Adding Labels to a Renderer"
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#Click on the 'Add new', and empty Agency gets added to the list. Double-click on this item to bring up the Agency editor form. | #Click on the 'Add new', and empty Agency gets added to the list. Double-click on this item to bring up the Agency editor form. | ||
#Create a new agent by clicking on the Add button (lower-left corner), a new agent gets added to the list. | #Create a new agent by clicking on the Add button (lower-left corner), a new agent gets added to the list. | ||
− | #Click on the agent to start editing its parameters. | + | #Click on the agent to start editing its parameters. The first thing you want to do is give the agent a type. There's two ways of doing this, you can type in the agent type value or you can select the agent from the drop-down box. On the drop-down select AGENT_PROP_TRAIL_SIGN_FLAT. |
+ | #Click on the Enable and Visible check-boxes to enable the agent. Now you need to place the object in the | ||
+ | |||
+ | INCOMPLETE!!! |
Revision as of 15:56, 19 May 2009
Adding agent labels
Pre-requisites for this tutorial
Adding Labels
- Open the .tre from Tarsier tutorial: Renderer
- Go to the Agn tab and click on the Agencies checkbox to enable agents.
- On the UseeControl click on view, an empty Agencies edit form will come up. This form gives you four options:
- Insert New: Doesn't do anything at the moment.
- Add new: Adds a new empty Agency file.
- Remove: Removes the selected Agency file.
- Add: Adds an existing Agency from a file.
- Click on the 'Add new', and empty Agency gets added to the list. Double-click on this item to bring up the Agency editor form.
- Create a new agent by clicking on the Add button (lower-left corner), a new agent gets added to the list.
- Click on the agent to start editing its parameters. The first thing you want to do is give the agent a type. There's two ways of doing this, you can type in the agent type value or you can select the agent from the drop-down box. On the drop-down select AGENT_PROP_TRAIL_SIGN_FLAT.
- Click on the Enable and Visible check-boxes to enable the agent. Now you need to place the object in the
INCOMPLETE!!!