Difference between revisions of "Tarsier Tutorial: Using veneer as relief"

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== Prerequisites ==
 
== Prerequisites ==
 
*Data:
 
*Data:
** Two raster layers(e.g. vegetation and model output raster).
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** Two raster layers(e.g. vegetation and model output rasters).
* Working Renderview window with at least one terrain and one raster color loaded.
+
* Working Renderview window with at least one terrain and one color raster loaded.
  
 
== Using veneer as relief ==
 
== Using veneer as relief ==
  
# Make sure your Renderview window is selected(3D renderer window).
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# Make sure your [[RenderView]] window is selected. This is is the window with about 35 different tabs on with names like 'Raster', 'Sites', 'Cam1', 'World', 'Ven', 'Time', 'Sun' etc.
 
# Go to the '''Ven''' tab. This tab has two '''UseeControls''' like the generic one below: [[Image:UseeControl.JPG|600px|thumb|none|]] UseeControls are one of the ways Tarsier loads and shares data, you can learn more about it here: [[Tarsier: UseeControl]].
 
# Go to the '''Ven''' tab. This tab has two '''UseeControls''' like the generic one below: [[Image:UseeControl.JPG|600px|thumb|none|]] UseeControls are one of the ways Tarsier loads and shares data, you can learn more about it here: [[Tarsier: UseeControl]].
# Go to the '''Veneer:''' UseeControl and click the '''Open''' button. Browse to the raster that you want to use as relief(e.g LandCover4_BGST.tra raster) and click open.  
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# Go to the '''Veneer:''' UseeControl and click the '''Open''' button. Browse to the raster that you want to use as relief (e.g '''440/550 class would use the LandCover4_BGST.tra raster''') and click open.  
# Now you need to load your color raster.  
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## Set the density ('Den') to about 0.3
## Go the right side of this tab.  
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# Your veneer should show up on top of your terrain. If not showing...
 +
## Make sure the veneer is enabled by checking the checkbox on the upper left corner of the '''Ven''' tab.
 +
 
 +
== Using a different raster for the color ==
 +
 
 +
# If you want the relief to get colors from a different raster, say a model output raster.  
 +
## Go the right side of the '''Ven''' tab.  
 
## Go to UseeControl named '''Veneer color''' and load your color raster(e.g. your output Y1Raster.tra) by selecting it from the drop-down box. If the raster is not there, you can click the '''Open''' button to load it.
 
## Go to UseeControl named '''Veneer color''' and load your color raster(e.g. your output Y1Raster.tra) by selecting it from the drop-down box. If the raster is not there, you can click the '''Open''' button to load it.
 
## Check the '''Use veener color raster?''' box.
 
## Check the '''Use veener color raster?''' box.
# Your veneer should show up on top of your terrain. If not showing...
 
##Make sure the veneer is enabled by checking the checkbox on the upper left corner of the '''Ven''' tab.
 
 
# If colors look weird...  
 
# If colors look weird...  
## click the '''C''' button next to the enable checkbox. This will bring it up a colorscheme window. Here you can change the colors to whatever makes sense for your rasters.
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## click the '''C''' button next to the enable checkbox. This will bring it up a colorscheme window. Here you can change the colors to whatever makes sense for your raster or model output.
 +
# Now go to the VenT tab.
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## Go to the upper left corner and uncheck the '''Ven 1 Trasparent''' checkbox. This will make your veneer easier to see.
 +
* You're going to end up with something that looks like the picture below.
 +
[[Image:Ven reliefColor.jpg|600px|thumb|none|]]
  
 
== Who has taken this tutorial? ==
 
== Who has taken this tutorial? ==
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* [[Tarsier Tutorials]]
 
* [[Tarsier Tutorials]]
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* Related tutorials:
 +
** [[Tarsier tutorial: Spatial regression analysis]]

Latest revision as of 16:20, 30 November 2010

Prerequisites

  • Data:
    • Two raster layers(e.g. vegetation and model output rasters).
  • Working Renderview window with at least one terrain and one color raster loaded.

Using veneer as relief

  1. Make sure your RenderView window is selected. This is is the window with about 35 different tabs on with names like 'Raster', 'Sites', 'Cam1', 'World', 'Ven', 'Time', 'Sun' etc.
  2. Go to the Ven tab. This tab has two UseeControls like the generic one below:
    UseeControl.JPG
    UseeControls are one of the ways Tarsier loads and shares data, you can learn more about it here: Tarsier: UseeControl.
  3. Go to the Veneer: UseeControl and click the Open button. Browse to the raster that you want to use as relief (e.g 440/550 class would use the LandCover4_BGST.tra raster) and click open.
    1. Set the density ('Den') to about 0.3
  4. Your veneer should show up on top of your terrain. If not showing...
    1. Make sure the veneer is enabled by checking the checkbox on the upper left corner of the Ven tab.

Using a different raster for the color

  1. If you want the relief to get colors from a different raster, say a model output raster.
    1. Go the right side of the Ven tab.
    2. Go to UseeControl named Veneer color and load your color raster(e.g. your output Y1Raster.tra) by selecting it from the drop-down box. If the raster is not there, you can click the Open button to load it.
    3. Check the Use veener color raster? box.
  2. If colors look weird...
    1. click the C button next to the enable checkbox. This will bring it up a colorscheme window. Here you can change the colors to whatever makes sense for your raster or model output.
  3. Now go to the VenT tab.
    1. Go to the upper left corner and uncheck the Ven 1 Trasparent checkbox. This will make your veneer easier to see.
  • You're going to end up with something that looks like the picture below.
Ven reliefColor.jpg

Who has taken this tutorial?

Please enter your user name at the bottom of this list, and the date:

Links